2011年7月7日星期四

radii straight jacket sneakers-We also learn professional Photoshop with photos .

. Very useful for college students , do not even the basic photo edits will not be

1. Duplicate the layer blend mode to Screen,
2. Coated 2 eyes mask reverse clashes
3. stamp (alt + ctrl + shift + E)
4 . channel mixture, select the color, red +54, Green +54, Blue +32
6. mixed mode - are stacked
7. adjustment of the seal layer, Image - Adjustments - Shadow / Highlight - Shadow: 50,50,144 high light: 0,50,30 middle tone: 20,0 0.01,0.01
8. once again stamped
9. wipe the right cheek with the seal of the sun
10. with the Dodge tool - the range of high light intensity of 50%, struck a reflective eye, just rub the eye black,
11. once again stamped Filter - Other - High contrast, parameters 80
12 . change the layer mode to high-contrast soft, enhance contrast,
13. use your favorite method of sharpening
14. for a long time less saturated hue of red, or other fine-tuning to try


1, select the material map.
2, create a new canvas, filled with black background and character material onto the canvas, use the eraser tool to erase parts of the face outside.
3, create a new transparent canvas (20 x 20px), the foreground color to white, use a 1px pencil tool on the canvas and under the left side of stroke.
4, Edit>> Transform>> distortion, press the map to adjust the grid-layer nodes.
5, the layer opacity to 20%. Double-click the layer to open layer style window grid, select the outer glow, blending mode to
6, create a new layer, use Pen tool to select a number of boxes along the grid, and fill it with black.
7, hold down the Ctrl key and click on the layer above the black box to obtain selection, choose the portrait layer, cut and paste (paste layer named after the After their narrow point moves to the following location.
8, select the debris layer, hold down the Alt key while clicking the right keyboard arrow key (point 9), to be similar to the three-dimensional effect. Layers panel appear at this time to see debris layer 10 will in addition to other debris outside of the top layer of the merger and the merged layer Double-side layer, open the Layer Style window select Gradient Overlay, the Opacity to 80%, angle 180, use # 000000 to # D58761 gradient, other attributes take default values.
9, use the brush tool to add some texture to the side effects.
10, repeat steps 6 - Step 9, obtain the following results.
11, will merge all the layers of the black box, double-click to open the Layer Style window, select Bevel and Emboss, the style of . High-light mode for the
shadow mode
12, below the debris layer to create a new layer, use brush to add smoke effects smoke. Select the debris layer, use soft black brush painted canvas on the right corner to get the following fade effect.
13, the top layer in the figure to create a new layer, again using the pen tool a number of randomly selected box, and fill it with black. The layer blending mode set to

14, the same operation and step 13, but replaced by a white fill color.
15, select the character layer, Filter>> Blur>> Surface Blur, radius 5px, threshold 15. Create adjustment layer above all layers, layer>> Create Adjustment Layer>> Levels, property to 10,1.25,244.
16, in order to get cool feel, you can add a barcode tattoo on his arm.

1. new gray finish,christian louboutin pumps, with a curve to adjust brightness, 152,124
2. cutout eyes and mouth, to be stressed,
3. reduce the overall saturation, saturation -56
4 colors with color overlay to the whole tendency,
5. superposition of two layers of hidden hue and color, open the Channels palette, copy the R channel,
6. a new layer paste and adjust the transparency with the color filter pattern

1. Duplicate Layer, New Adjustment Layer-channel mix, gray channel, red +64%, Green 2%, 10% blue, monochrome
2. New solid mixed layer, select 575 046 colors, blend mode to Color,
3. New Curves Adjustment Layer, ① - input 68, output 32, ② - input 114, output 68, ③ - input 208, output 197,
4. create one solid layer, select 443B25 color, blend mode to color, press Alt-click mask,
5.Ctrl + D to restore the default background color, Ctrl + Delete to fill the black mask the background color,
6 to change the picture in high light and dark parts of the color transition to enrich the color, use a brush inserted in the mask
need some color, 300 pixels,radii straight jacket sneakers, opacity 10%, flow 100%
7 fonts arrangement and design

8. In order to make figures and screen colors have echoed to the character's point of lip gloss on the lips, create a new layer, select the Linear Dodge blending modes, add 90753D color, choose the brush on lip gloss, powder point pen, pixel 39,
9. enlarge the lip gloss reflective parts of the draw, observe, constant adjustment, the overall picture look good after lip gloss, this time the screen has a echoed, color become rich, not overwhelming, just bring out a product,
10. If the product directly with the body in the model, and people tune in to lust after, or with the mask color to the product directly to the plug out of the product can

1. open the file, copy a layer copy of the
2. Select the duplicate layer of free transform to change the shortcut key ctrl + t to make the characters more slender face shape
3. by Merge Layers (ctrl + e), the use of cutting tools to upload images from a new composition, cut off the extra part,
4. Image - Adjustments - Color: Red - 70, -20, -20, -50. yellow - 40, -20, -30, -80, white -0,0,0, -50. halftones -0, -5, -5, -5
5. according to curve (ctrl + m) adjust overall color, RGB full-channel - output 214, input 174 and blue channel - output 131, input 124,
6. Image - Adjustments - Color Balance (ctrl + b), the shadow -10,0, +15. High light - 10,0, +2.
7. Around the mouth with a seal tool to cover the skin evenly,
8. With a pen to circle dark bags under the eyes and face, the emergence 60, curves to brighten the constituency Dodge reduce bags under the eyes and facial muscles are not relaxed expression,
9. continued emergence constituency 60, curve brighter, so that the face full, the output 146, input 113.
10. circle to highlight some of out, feathering 60

11. curve brighter, so that the face full, the output 138, input 118.
12. eyebrows, the eyebrows and top of the circle with the skin with a lasso tool, the emergence 5, copy a layer, the Duplicate the layer and move down in order to achieve eyebrow shaping effect, stamp eyebrows, this must be very careful
13. began to adjust your eyes, choose the part of the eye ring out, copy the layer
14. pen circle to do eye shadow region, copy a layer, the curve of pressure dark color to adjust,
15. then uniform color eye shadow, color balance (middle tone): +50,0,0. (Shadow): +20,0,0,
16. The details of color adjustment, the upper eyelid 1 / 3 part, Hue Saturation: 0, -40,0
17. Circle the details of the upper eyelid eyelash root Department, under the eye before eyelid 1 / 3, press the DELETE key to delete the selection, the exposed high-light position,
18. remove the extra part of eye shadow, feather 40
19. circle detail on the inside corner to the eyelid 1 / 2, press the DELETE key to delete the selection, so that exposed Highlight
20. circle the eyes out, copy the layer, emergence 1, part of desaturation whites, mottled back, Hue Saturation: 0 -50,0
21. whites details of the adjustment, curves adjustment to increase the light,
22. eyes bright tone reproduction curve after layer, brush pen on the back half of the left eye, showing some shadows

23. remove the pupil part
24. with a curve to adjust eye color, so that the same
25. plus eyes high light
26. circle the lips, emergence 2, high-gloss lips curve adjustments to adjust the lips color
27. adjust the nose Liang Gaoguang, adjust shadow highlight
28. with optional color palette as a whole, the middle color -0,0, -2,2.
29. Yanping Heng fine-tuning the use of color, (high light): 0,2, -2.
30. liquefaction along the hair pull, combined with lens flare, light 182,35 mm focus,
31. plus, where appropriate, final flash brush complete

1. establish Hue Saturation adjustment layer, Saturation -49,
2. the establishment of an optional color layer, red: -49,0, +7, -41. Yellow: 0,0,0 , -23
3. the establishment of the Hue / Saturation layer, brightness -49
4. Colors. Yellow: 0,0,0, -26, white: 0,0, +46,0. Intermediate color: 0,0, -6,0.
5. Colors. Red: 0,0,0, -48. Black: 0,0, -47, +5. Transparency down to 37%
6. Stamped, noise reduction, sharpening, painting and simple to use tool to repair the knee near spot,
7. plus hidden corners, making a heart-shaped selection, emergence, with curves to brighten.

1. open the original image, duplicate the layer, fill pure black, overlay mode.
2. New Hue Saturation layer: saturation -85.
3. New Brightness and Contrast layer: contrast +10,
4. New optional color, red: 0, +30,0 , +100. Yellow: 0, -15, -100,0. Intermediate color: 0,0,0, +5.
5. Stamped Filter - Render - Lighting Effects: points of light, intensity 21, Focus 24, gloss 0, the material 69, 0 exposure, the environment 8,
6. stamp, plus text-decoration

1. Duplicate the layer, Filter - Blur - Radial Blur: number 71, blur method - zoom, quality - good,
2. to establish a template, struck a car, then smear the dynamic wheel clashes ,
3. Levels - optional colors. Plus material, rendering the whole atmosphere, with minor changes Dodge made, the main diameter of 5, the hardness of the minimum

1. to tweak the color cast, adjusting a rough tone, establish Levels adjustment layer Levels full channel: 0,1.35,255. Levels Red Channel: 0,0.85,255. Levels Green Channel: 0,1,10,255 Levels: 0,0.95,255
2. The establishment of the Hue / Saturation adjustment layer to reduce the original image's saturation, Full Figure saturation 度 -30
3. 建立 a Photo Filter adjustment layer, the first step in the blue has come out, this step is to Shenhuang Se Plus, the concentration of 25%, mode mode, the original place where the dark darker, choose the Channels palette, hold down the ctrl-point red channel, get the selection back to the photo mask in the filter filled with black.
4. the establishment of an optional color adjustment layer, red: 100, -33,100, -40. Yellow: 0,0, -40,0. White: +15,0, +20, +20
5. To brighten some of the windows, set up the Hue / Saturation adjustment layer to in other parts of the window wipe. Hue 260, Saturation 25, Lightness +75
6. To create a color balance adjustment layer, the characters and the surrounding environment to distinguish, set in the mask after using large soft black brush to figure as the center angle wipe it. Levels +20, +20, +40, select midtones

1. create a new layer, fill light yellow, overlay mode, the value 247,240,197
2. copy just the yellow layer, Linear Burn mode, the mask given rise to a yellow car, avoid car color through yellow,
3. adjust brightness, contrast, high light exposure part of the normal color and subject, brightness -20, contrast +64, New Saturation adjustment layer, saturation -31. to determine the final brightness of the daylight to high light at the color and detail prevail in the dark can be ignored,
4. Duplicate the background layer the shadow highlight adjustment to the most shadow detail as a benchmark in place, the shadow: the number 100, color width 33, radius 102, high light: the number of 0, the tone width 50, radius 30, adjustments: color correction, +20, 0 midtone contrast, the construction of black 0.01%, the construction of White 0.01%
5. Duplicate the background layer to adjust brightness of the sky, with the exposed layer to make up the sky over deficiencies,
6.-tuning the details, to wipe the sky wires, repair Clone brush will do,
7. Flatten Image, fine-tuning the details, sharpen

1. Open to copy the picture layer, Ctrl + Alt + ~, to be selection, emergence 3-5. curve brightens, about 18,0
2. Adjust levels: 25,1,20,245. Mongolia version of the main characters and details of some clashes
3. stamped, resurfacing of the characters to brighten the edge of the modified sharpening
4. on the back layer for color balance, midtones: -12, -10, -13 High light: +8,0, -19.
5. back layer into LAB mode
6. Create a new layer, Shift + Ctrl + N, soft mode, transparency 30-40%
7. in the new layer applied on the image, layer: merge layers, soft mode, transparency 100%,
8. adjustment layer, the lightness channel curve adjustment, 5,0
9 on the LAB color image hue saturation adjustment, full-figure: 0, +10,0. Yellow: 0, +35,0 Green: 0, +15,0. Red: 0, -20, 0 Blue: +10, +30,0.
10. into Levels: 20,1.20,245. adjustment of the lightness channel, a gradient in the mask with a round out at the main characters, and then wipe the brush out the details
11. stamped return RGB color, color options available for the image, the red channel: 0,0,0, -30 on the mask clashes petals
12. stamp, New blank layer with white brush to increase watering effect, pen pressure. 100% hardness, spacing +54%

1. get hold of handsome eyes point to increase the visual and attractive copy eye out, change the eye color filter layer model, this effect is relatively easy to do foreigners, Asians or preferably with a US-pupil or another
2. brighten the face, prominent face, with the lasso tool to trap the face, brightens after emergence, not too bright,
3. with the lasso tool to pull the hair, pulled face it does not matter, can then use the eraser clean, brighten after emergence
4. understanding the whole, it seems a unified point, the hair part of the eraser can erase a little bit,
5. cover to get a new layer (Ctral + Alt + Shift + E), with a stamp on the face of the mole-volt tools, slight decrease in color counterweight point color, and increase the erotic point, it seems the white point,
6. Create a new transparent layer, the layer mode to soft, with dark eye shadow in the upper and lower lash add the color from the inside of the eye issue, from deep to shallow, layered with a soft brush highest

7. Create a new transparent layer, soft mode, draw a circle with a purple eye shadow as background, if the results are not afraid to adjust the color can often use vague, know that until evenly
8. Adjust the high light areas of skin to add a new transparent layer, overlay mode, brush painted with the color of the nose, the most apt to find the root color photographs and increase high-light, the benefits that can improve the contrast to increase visual,
9. make the overall adjustment to increase the The new transparent layer, soft light mode to increase the area of ​​high light color, the color change in the forehead with dark red hair and add there between, increased shadow, face red saturation is not too high, nor too low, feeling applied to the face looks like a real,
10. a new transparent layer, the soft mode, the high level of light in the nose, add some high-gloss colors, make the nose look more deeply with the contours, higher pick, can wipe his face dirty place out, or have dark areas

11. a new transparent layer, overlay mode, to the lip color, painted purple, transparency of 70%
12. a new transparent layer, positive overlay mode, 40% transparency in the nose, forehead, face where the increase in black and red, add shadows with layering,
13. a new transparent layer, overlay mode, the eye shadow to be of two layers, a layer is a little light outside, inside to deep purple, the best Gaussian confused about until evenly
14. new transparent layer, soft light mode to increase the black-purple, black make this differentiation, it seems more glamorous,
15. a new transparent layer, overlay mode, including the eye to the nasal has to face office, people, drawing on the light between the two lips, dark red, add a sense of contour levels, adjust the transparency of the painting is completed, may be some deep

16. side of the forehead and narrow face, deepen the color, overlay mode, the color is the red line,
17. plus there below the shadow of the lips,ray ban 3025, or mouth looks fake
18. covered with the same color his face dirty place, with a straw draw next to the same color, may cover part of the hair, for a painting can be.
19. a new transparent layer, the soft mode, the next home on the green eye shadow,
20. mouth with dirty face, where the same color with a pipette, fill the new layer to the dirty place,
21 . Create a new layer Multiply mode, transparency 20%, painted black and red make up,
22. facial hair is dark brown, black hair, which hair color is lighter gray, the painting is good the hair part,
23. Create a new layer, fill color to cover the forehead close to the skin, cotton looks so rough
24. face complementary color, look more red, more praise, more to attract far
25 new transparent layer, the Multiply mode, the transparency of 50%, brown on the forehead, pressed dark skin color, to enhance the contrast
26. a new transparent layer, overlay mode, 50% transparency in painting cheeks orange, foreigners face more exaggerated makeup, the red point does not matter,
27. the adjustment of the overall color, sharpening what

1. open the original file, according to their own sense of color adjustment through the adjustment of the film, and dermabrasion, microdermabrasion value not too much, (Neat image plugin)
2. a new layer, color FEE7D6, ( According to the film character's skin color set), layer mode to Overlay and 25%, 20% with a brush the skin on the face and neck light coating,
3. features of the detailed work, cutting out the mouth, the emergence copy (Ctrl + J), using the smudge tool to smear on the lip, the lip skin becomes soft and delicate (not too much strength)
4. Create a new layer to the lips and face color, color FDC1D6 , the layer mode to color, with a brush in the side of the lips and face painting,
5. with the Dodge tool, the range is the high light exposure of 25% to draw the lip of the high light, with the Burn tool, the range is intermediate, 20% of the exposure, contrast enhanced lips,
6. a new layer, color 8E1A25, brush pixel is 3, draw the inside of the inside, then draw 2 pixels outside the lip lines (high-light Dodge mask some part of the line was built)
7. circle the emergence of the nose, copy, use the smudge tool around the gentle refinement of the nose, then use the Dodge tool range is a high light exposure of 20%, to strengthen the next nose high light, and then use color 422B2D, 2 pixel brush to draw the nose contour (lines light up with a better tool if to make up for the next)

8. eclosion circle replication of the eye brows with the smudge tool on the soft skin around the eyes, thinning eyebrows, and then use the Dodge tool range is a high light exposure of 15%, to strengthen the high light under the eyes, with better tools the middle range, to deepen the lines around the eyes,
9. with the smudge tool to smear some of the detailed eyes, look softer, with some better tools to enhance black eyes, with the Dodge tool range is a high light exposure least 20% of high light to enhance eyes and make the eyes look brighter,
10. color 080101, 3-pixel brush, draw eyelashes part (the line Dodge tools to deepen the color depth can be used to make up) eyelash line can also be used paths and some other methods tick,
11. with the smudge tool to smear prettier eyebrow, brow slightly darker color a little rough spots, along Tuma fade back down, then brush the front of 2 pixels in the eyebrow eyebrows Hua Chu lines, so eyebrows more structured,
12. Smudge tool to choose the hair brush, (according to hair texture to set brush shape), applied the process to be applied along the hair texture, not too much force, to be applied uniform,
13. hair brush coated with a normal part to convergence, (hair must be applied carefully)

14. draw the hair texture, the new layer, layer mode to Overlay, choose a pencil to 1 pixel, (picture size to the value determined according to figures), along the hair color is DFDFDF draw smooth texture lines
15. horsetail some choose the brush tool, brush lightly with a fork along the texture of some of the painting, the color layer model above,
16. Create a new layer, the normal mode, select the brush tool, pixel 1, opacity 60%, 80% flow, the color is white, draw dynamic forehead hair,
17. clothes and necklaces with the smudge tool applied in some softer, and then choose to use the Dodge tool, the range is the high light , exposure 20%, clothes and necklaces to enhance the high light
18. synthesis of the whole image sharpening, sharpening value is 8, with the Dodge tool to highlight some of the little processing, the overall color correction, the ( can be modified to add some background light, highlighting the theme)

1. open the original image, copy the layer, the image - adjustments - desaturate
2. filter - Artistic Effects - Plastic packaging, according to the original image to reduce transparency
3. adjust the black level color scale, is the picture black and white, Levels: 88,0.27,192
4.Ctrl + Alt + ~, high light extraction layer of black and white constituencies, money becomes small eyes, hidden, back to the background layer,
5 . to get in front of the high-light selection to adjust the curve, pulled the top of the curve, the effect came out
6. adjust the brightness contrast of the background layer, increase, or about the appropriate tone color, brightness, +4, +7 contrast

1, open lotus photo, copy the background layer.
2, to adjust levels to increase color and black and white contrast. Levels: 15,1.0,200
3, reversed after the implementation of Gaussian blur, radius 1, then go to Filter - Brush Strokes - splash. Spray radius of a color, smoothness 3
4, a new layer, set the layer blending mode to color, with pink lotus brush to paint color.
5, and then add some random text, seal, complete.

1. into the channel panel, then use the
Channel Green - Mixed Multiply, Opacity 20%
channel red - mixed dark, opacity 100%
2. Adjustments - Color Balance - High Light - Levels: -8, +13, +11
3. blue channel during the time the application image layer: Background - Mixed: Multiply, Opacity 50%,
4. with curve adjust the brightness, move the top right of the red channel a little bit, < br> Blue channel all channels 6,0 4,15
5. copy a layer copy of it, again the blue channel of operation, mixed Multiply, Opacity 50%
6. the last thing to do is prominent figures, and with the eraser, given rise to some people, pay attention to the appropriate lower transparency.

1. Copy a new layer
2. with the stamp tool to repair acne out
3. the results of the repair records pox snapshot,
4. do a Gaussian blur, intensity, texture of skin disappeared prevail, radius 4.0
5. snapshots, named Gaussian blur []
6. by [] to make the picture back to the repair of acne acne just when completing the state, and point [Gaussian blur ] the left frame, the small icon to switch over, which is immediately in order to use the History Brush as the target point
7. the history brush, smooth it needs at the face painting, pay attention to avoid the contour and hair, eyebrows, etc., you can use the [key and the] key at any time to change brush size, to modify the minor part, if not carefully brush the wrong, does not matter, as long as you in the History panel, the small icon to the left of the point acne according to [repair], and then painted, you can brush back, said at the beginning of the process is reversible

8. you can change the brush's opacity to control the intensity of your painting, the brush 20, opacity 55%
9. After the effects wear smooth, very smooth, but no skin texture, but also the next step processing
10. snapshots of grinding [smooth], each phase is complete, we are the best record, you can always go back.
11. continue to do so, Ctrl + A to select all months, again a Ctrl + C, copy Xia polished effect. Then, click the History panel repair acne on [], so that the file back to the finish before the state
12.Ctrl + V to copy down the finish effect just released into the new layer and change the transparency that can be revealing some of the lower, opacity 70%
13. Click the lower, that is, not wear off that layer, to a much sharpening, the number of 140, radius 0.7,
14. This overlay, delicate skin without losing texture texture, skin polishing steps to complete, and remember to save the snapshot to complete [skin]
15. pulled below the layer 1 icon, copy the new layer, set to

1. Select the blue channel
2. Channel Mixer, check the
3. dermabrasion, body beautification characters.
4. to give people the skin and clothes with parameter default; use after effect is blue, but also use the
6. to effect step 6 mixed-mode to
8 ..
9. fine-tune what the characters face color, brightness, contrast, and some of the details.
10. produced as shown in the
12. to the
13. The

1. Duplicate the layer and adjust - to color,
2. curve adjustment, increase the chiaroscuro, the input 114, output 186
3. Duplicate the layer, Filter - Brush Strokes - ink outline the stroke length of 5, 10 look-strength, light intensity of 10, falling into a soft light layer mode, adjust the opacity,
4. Filter - Gaussian Blur, Radius 2.0 pixels,
5. Filter - Brush Strokes - spray, spray radius of a color, smoothness, 3,
6. add the light brown solid layer, Figure Cen Enchanters of color, adjust opacity, not transparency, some as small as possible,
7 points out of a solid color layer and the layer in front of the eye to hide it, the new layer with the brush in the lanterns, trees, tiles, etc. with the appropriate color layer,
8. to restore a hidden layer, change the layer mode to overlay, to see the effect to tune the details,
9. the overall effect on the screen to fine tune, until satisfactory results, no specific steps vary

1. a picture with the white side of the picture landscape plan, as do the edges with a white border spillover effects
2. hue saturation: saturation +80, adjust the impressionist effect,
3. editor - Define Pattern.
4. to build a white fill layer, 50% opacity, to build a transparent layer
5. pattern stamp tool, brush the main diameter of 200, comes with the brush wet media brushes 45 election, mode normal, opacity 100% , Impressionist in front of check,
6. in a transparent layer pattern stamp painting, large long-term time King strokes, whereas the small details of the multi-stroke, adjusting the opacity of the layer above to view strokes,
7. Copy Background layer to the color filter - splash, 71% opacity, layer mode to Overlay
8. Filter - Texture - textured, opacity 100%,
9. filter - distort - spread light 37%

1. in RAW to adjust the brightness, contrast, after adjustment for the laying the foundation,
2. join the sky material, simple transparency, make the sky into the layer,
3. New Adjustment Layer optional colors - middle color: +20, +6, +7, -4, absolute, a little water color uniform,
4. filled with yellow color, opacity 54%, dark blue fill color, opacity 61 %, fill deep purple, opacity 76%,
5. fine-tuning, high light and middle tone selection method and the resulting mask, high-light selection method: calculation - Source 1: Layers merge layers, gray channel, the source 2: Layers merge layers, gray channel, Multiply blend, opacity 100%.
6. midtones selection method: Source 1: Merge layers, gray channel, the source 2: Merge layers, gray channel, Multiply blend, opacity 100%.
7.RGB aisle to get the mask, with curve adjustment, high light adjustment: Black wire grid on the left in the middle of the penultimate line, blue line going down that middle tone adjustment: up to adjust some,
8. reflected light mask, lasso select constituency, emergence, overall brighten,
9. ship debris to reduce saturation, Saturation: -36,
10. sharpening overall

1. Duplicate the layer and adjust the brightness, contrast, Merge Down,
2. into LAB mode, select the image using an image, to calculate,
3. the layer mode to color, cover printed layers,
4. into the RGB channel, blue channel will be filled with black, to extract the green channel selection, will fill the selection with white,
5. Hue Saturation, Red: +20, +1,0. cyan: -7, +26,0 Other data without moving the layer mode to color,
6. into the RGB channel, select the green channel selection, anti-choice, color balance adjustment layer, select midtones , values: -10, -6, +16. shadow: +4, +5, -2 High light: -19, -26, -40
7. back layer, into the RGB channel, select the red channel constituency, copy, paste back to RGB mode, layer mode to color, select the adjustment layer curve, the red channel: 173,193. Red channel: 58,56. Green Channel: 180,201. Green Channel: 53,58. Blue channel: 55,62.
8. The layer mode to color, copy the layer, copy the map layer, layer mode to brightness, transparency, 20%
9. Select the adjustment layer, hue saturation, blue: +5, -49, -2.

10. adjust the color balance adjustment layer, the middle tone: -6,0, +3 shadow: -7, +3, -1.
11. color balance, shadow: +4, +5 , -2. Shadow: +4, +5, -2 High light: -19, -26, -40.
12. Plus the lightning effect.

1. copy the layer into a Smart Filter, you can filter for the purpose of effect of adjustment
2. filter - render - lighting effects, all light, negative 17, Matte -25, 100 plastic effect, exposure of less than 32, negative 28,
3. New optional color adjustment layer, red: -100, -3,03,0. Yellow: -59, -6, -23, +1 Green: +9 , +5, -100, +27. cyan: +8, -76, -3, -100. White: +1, -40, -73, -10. Halftones: +16, -18, -18, -3. Black: 0,0,0, +28

1 First he took a shot a good picture.
2 with mask mask part of the sky.
3 Add the sky section, and placed in the bottom of the screen can be adjusted.
4 new layer to the third layer, mainly to adjust the picture tone.
5 changes on demand is not transparent, change the layer properties to Soft Light.
6 In order to find oil in the texture effect, in color and then add a layer above the layer of material amend
7 layer properties to Soft Light, opacity changes on demand. This opacity is 86%
8 add mask, according to the need for appropriate trade-off screen content.
9 in order to strengthen a sense of texture, then create a new layer, filled with gray.
10 In the Add Noise filter to Gaussian and check the color, the number of custom.
11 layer to Soft Light.
12 according to the screen needs to be adjusted with the appropriate mask.
13 Noise, Add Noise - number 400, Gaussian distribution

1. open the original image, taking color, with a repair tool to fix the extensive damage to areas
2. Duplicate the layer a copy of Filter - Noise - Dust & Scratches, radius 10, threshold value of 6 < br> 3. to increase the mask layer a copy, click on the mask, the edges with a brush tool for people outside the smear,
4. to the layer 1 to Filter - Noise - Dust & Scratches, radius 10, the threshold 6,
5. layer a return to the History panel, dust and scratches in the top layer, rub with a brush coated with a spot where the eye shadow of the face to be careful
6. If required to do the high point of the high-contrast points to retain or change the point of spiritual Levels,
7. the repair of all make reference to some parameters fine-tuning your own would be better

1. open the original image in Photoshop. As the most from living according to the low-end digital cameras, black and white field can not be well positioned, so photos will be like this as often gray.
2. before the background copy layer, USM sharpening, number 50, radius 0.5
3. adjust levels, the right amount of light for the high, dark tone for the amount left in the middle of the middle tone, increase the brightness of the face , 0,1.0,200
4. adjust the color balance, so that the whole picture partial blue, more off the face. Shadow: -30,0,0
5. Create a new layer of black and white to enhance the contrast, choose the %
7. this time the picture came out very pale, add a Hue / Saturation adjustment layer, +15 saturation.

1. to find a fold of the background, will need to produce photo drag the background layer, resize and cropping, border and background to the match,
2. adjustments - hue saturation, the whole map: saturation -35 degrees, brightness +10,
3. adjustment layers into a soft mode, the effect of the old photos out,
4. hue saturation, the whole map: 0, -80,0
5 Duplicate the layer, hue saturation - color: 340,24,0
6. create a new layer on top, fill it with black,
7. Filter - Noise - Add Noise, increase in the old sense, the number of 25%, Gaussian,
8. Blending Mode to Multiply,
9. Image - Adjustments - RP,
10. to remove the border of variegated, Select the rectangle tool to select the inside edge of the border, DEL key to delete the profile part of the variegated,
11. eraser tool clashes with people around the variegated

1 Open a picture
2 Press the d key (default foreground)
3 window - Action - Creating a new action, name - rain
4 Duplicate the layer, in the new map layer on the filter - pixelate - dot-based cell size - 3 spots of the more heavy rain on the larger dot of the smaller more rain.
5 Image - Adjustment - Threshold 255. the layer mode to color filter
6 Filter - Blur - Motion Blur, Angle 76, from 22, to determine. The greater the distance on a rainy night the greater the distance the more rain, the smaller
7 Filter - Sharpen - in the implementation of a filter - sharpen
8 point window - Action - point to stop playing; then play the selected action (actually copied layer) 3 times (so there are four rain layer)
9 to open the animation in the first frame off the top three layers on the eyes, leaving only the background and layer 1 eyes; 2 layer 1 frame the eyes closed, to open the Layer 1 copy of the eyes; 3 layer 1 frame off a copy of the eye, open the Layer 1 copy of the 2 eyes; 4 frames off layer 1 copy 2 eyes, open the Layer 1 copy 3 of the eyes in the choice of all the frames, set up time of 0.2 seconds.
10 last save animated GIF format.

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